
In my Studioβ¦
When Iβm unconstrained by project requirements, things get a little weird.
In my studio work, I like to play with retro futuristic pop-surrealism alongside scumbag punk aesthetics, heavily influenced by themes of universalism, psychedelia, and sci-fi. The Strange Humanoids series began in 2017 as a warm-up exercise, and has continued as a primary theme in my realized hallucinations.